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Product design

One product story before code.

Senior product design for SaaS and digital products - strategy through Figma prototypes and launch-ready UI, before engineering starts.

Figma-first · Engineering-ready handoff

Product design services for SaaS and digital products - strategy to launch-ready UI

Who it's for

Founders, product teams, and engineering leads shipping SaaS or digital products. Teams where the pitch deck looks finished but settings, invites, and empty states were never designed - or stakeholders argue every sprint because nobody has clicked the same path.

What we deliver

End-to-end product design: strategy, user journeys, clickable prototypes, and launch-ready UI with engineering-ready handoff. One complete product story - core flows, edge cases, permissions, and the operational surfaces that usually get skipped.

Problems we solve

Hero-screen design, misaligned stakeholders, and UI that arrives after the story is frozen. We map the whole product first, then design the surfaces engineering can build against - not a six-step agency deck.

Kriva is a product design and engineering studio - not a design-only agency. You own the designs, prototypes, and documentation after launch.

Product design problems

The pitch deck looks finished.
The product is not.

Hero screens ship first. Settings, empty states, and permission edges get designed in sprint two - or never.

01

Hero screens, then a scramble

The deck looks done. Engineering discovers settings, invites, and empty states were never in scope.IMPACT: rework, scope creep, launch delays.

SaaS product with hero screens designed but settings and onboarding surfaces missing.
02

Stakeholders cannot walk the product

There is no shared prototype. Arguments restart every sprint because nobody has clicked the same path.IMPACT: misaligned builds, wasted engineering cycles.

Stakeholders without a shared prototype to walk the same product path.
03

UI after the fact

Visual polish arrives when the story is frozen. Leftover surfaces never catch up to the hero screens.IMPACT: inconsistent UX, engineering improvises in code.

Permission and settings surfaces left unfinished after hero-screen design.

The whole product

Hero screens are not the whole product.

One flow visual: core journey, alternate paths, failures, permissions, and the operational surfaces that usually get skipped in a pitch deck.

Core journey → edge case → permission → settings → launch-ready system

Figma product map with annotated settings, invite failure, and empty-state flows ready for engineering handoff.

Engineering-ready handoff

Settings, invites, empty states, and admin surfaces ship in the same Figma file and spec pack - not as sprint-two tickets. Design systems and component specs when the product needs a kit engineering can build against.

How we run it

Map → Walk → Ship.

Three phases, not a six-step agency deck. UX research, UI/UX design, and wireframing & prototyping nest inside when the brief is narrower. Live SaaS tenant work → SaaS Product Design.

  1. 01 · Map

    Product UX map

    Core journeys and the operational surfaces easy to skip in a pitch deck.

  2. 02 · Walk

    Shared prototype

    One clickable path - failures, empty states, and permission edges the team argues over once.

  3. 03 · Ship

    Launch-ready UI

    Design system foundations and screens engineering can build against. Handoff included.

PayrollPro case study

Whole-product onboarding before code.

A UK & EU payroll SaaS where SSO pushed permission setup ahead of the first pay run. The product decision was a whole onboarding story: safe default role, bank connect, test cycle, then invites - settings and empty states designed in the same prototype engineering built against.

Onboarding + permissions Role paths mapped first Figma handoff included

PayrollPro is a published case study. ShiftRail metrics are signed-off dispatch outcomes. Illustrative UI only - no client data shown.

PayrollPro onboarding flow with progressive setup from SSO through first pay run.
Onboarding and role paths designed before engineering started.

FAQ

About product design.

Straight answers - so the first call starts further along.

Yes. Product Design owns the whole-product story - strategy through launch-ready UI. UI/UX Design owns feature-level flows and handoff. Research and prototyping can nest inside this engagement.

SaaS Product Design owns tenant-aware UX, permissions, and admin versus customer surfaces on a live product. Start there if the product already has workspaces and roles. Product Design is the broader engagement from strategy to ship.

Yes. Leftover surfaces are the point. A product story that skips settings, empty states, and admin views is a pitch - not a shippable product.

Yes. They nest here when the brief is the whole product. They can also run as their own services when the brief is narrower - wireframing, UX research, or UI/UX for a specific module.

Start a conversation

Show us the product story that stops at the hero screens.

Tell us about the settings nobody designed, or the prototype stakeholders cannot walk through. We'll review the brief and determine whether the gap is strategy, flows, or launch-ready UI. No RFP required.

Reply within one business day NDA available No obligation

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We will reply within one business day. If you still need a longer brief or a scheduled call, use the contact page.